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Seeker Quest Demo - Big Update LIVE
The day has finally come. After long nights and a lot of bug squashing I've managed to get a big update for Seeker: Quest ...
0 Replies · 4d ago
Community
What makes a game interesting?
I just recently stumbled upon a Instagram post by Pro Indie Dev where he had found a study which claimed that less than ~2...
0 Replies · 31d ago
Announcements
What is Jestercraft in 2023?
I’ve been asking the question “What is Jestercraft” to myself quite often. The company itself was established back in 2017...
0 Replies · 39d ago
Community
How to update your website
How to update your website?So summer is starting to bloom in finland and with this new time we decided to renew our look s...
0 Replies · 3y ago
Community
The Process of Creating Something BIG
On January 2020 we decided to start creating something big. Rather than working with small projects, we wanted to start ta...
0 Replies · 3y ago
Community
The Future of VR
Right now, millions of people are stuck in their own homes, trying to escape boredom and to find something stimulating to ...
0 Replies · 3y ago
Community
Game Development My Shadow - Devlog #3
Picture 1: Demo level viewThe world has been chaotic for a while now, but Jestercraft has been a busy bee nonetheless duri...
0 Replies · 3y ago
Community
Game Development My Shadow - Devlog #2
For the past couple of weeks we've been searching a proper art style for our upcoming VR (Virtual Reality) game: My Shadow...
0 Replies · 3y ago
Community
Game Development My Shadow - Devlog #1
It's been a month when we started to work with our virtual reality game project, My Shadow. If you did not know yet, we go...
0 Replies · 3y ago
Community
Year 2020 with Jestercraft
New year with new challenges! Year 2019 was pretty much our first "active year", which was mostly identifying the "core of...
0 Replies · 3y ago
Community
How to make Hyper-Casual games
What are "hyper-casual games" and how should you make one? The whole "hyper-casual genre" is rather new, but trending topi...
1 Reply · 3y ago
Community
What makes a good game?
Game development is at the intersection of technology and arts. That makes designing games hard since you need to design n...
0 Replies · 3y ago
Community
Your first Game Jam: Step-by-step guide
For many Game Jams feel like a massive leap to unknown. An epic fight in which you need to prepare yourself for months, or...
0 Replies · 3y ago
Community
How to get a publisher for your game?
How to get a publisher for your game and make an interesting game at the same time? I'm going to share my thoughts, tips, ...
0 Replies · 3y ago
Community
The Power of Thinking
To get stuff done, you need to get your hands dirty and actually do it. But to know what you're about to do is better to t...
0 Replies · 3y ago
Community
Are you always in a hurry? (Stop it now!)
As I'm writing this, it's Monday. It used to be one of the most stressful days of the week, it even affected the day befor...
0 Replies · 3y ago
Community
Mobile Games and Monetization
Since I'm attending the Pocket Gamer Connects, Helsinki as a speaker this year I wanted to try and write my thoughts of mo...
0 Replies · 3y ago
Community
What Does it Mean to Be a Sustainable Game Studio?
Recently I've had a lot of great discussions with people who either are trying to build a sustainable game studio or plann...
0 Replies · 4y ago
Community
Scheduling Your Game Development
One of the most important things in game development, is to understand the importance of scheduling.Games are one form of ...
0 Replies · 4y ago
Community
Understanding your player [PODCAST]
Know your player! This time we discuss of the topic within a podcast! (If for some reason you can not see the embed link b...
0 Replies · 4y ago
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